I've been keeping track of each RDR2 & Nvidia update since release, and although they're receiving mixed reports, performance has remained the same on my PC. - Turning Tree Quality Low/Ultra, or Tree Tessellation on/off. Its no secret that volumetric lighting and effects devour frames at higher settings, with the pattern holding true across multiple games. Hardware Unboxed has released two optimisation videos for improving performance. On High, dynamic light from the moon and other emissive sources (lanterns, etc) is enabled. Hi there. This setting controls the application of object-based motion blur. The rays measure how thick the cloud is at a given point so the game can more accurately determine how much light should be diffused when traveling from the sun or moon through the cloud (if any). Global Illumination calculates how light bounces off of other surfaces (think shining a flashlight against a wall in a dark room and how the light is reflected all over the room to dimly illuminate it). Most noticeably hair and beard and also leaves on the trees looks very glitchy without AA. This guide will explain those settings so that you can get the most out of your time with the PC version of Red Dead Redemption 2. I currently have a mixture of both medium, high, and ultra settings (I've unlocked advanced options). With my configuration, I personally keep them at Medium, allowing me more room to push other settings in the game to Ultra. Moving to High is not worth the slight performance penalty. Create an account to follow your favorite communities and start taking part in conversations. I swear every time I boot it up (which is once every month or so) there's a new annoying bug or graphical issue that pops, it's ridiculous. Global Illumination Quality: this one runs rather well at High, and Ultra doesnt look too different, at the cost of a couple frames. The effect can be very striking at dusk or dawn, as well as nights with a full moon where players may find themselves in a damp forest. For players with mid to high tier Nvidia graphics cards, the DLSS and Nvidia DSR combo can increase performance without much of a sacrifice in visual fidelity. Espaol - Latinoamrica (Spanish - Latin America). Signup for a Free Account. Higher levels increase the complexity and shading of distant geometry. This setting dictates how many decals the game can draw in a scene and how far away they will be rendered. Hopefully, it won't be held back too much by my limping i7-5930K (which I'm going to replace in a month with a 5800X). It is what it is. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. I don't think anyone but a fool would think that it's not the best looking/running on PC. 6800 XT from December 2020 that's seen a lot of wear and tear. 11 junio, 2020. Medium is a match for what you get on Xbox One X. For many, it is a game that can be rather tricky to run well, especially on older hardware. It was common knowledge that the PC version had dramatic improvements even compared to the 1X. Any difference it may make for image quality will be nearly imperceptible, even if you go looking for it. Can safely keep maxed in most cases, but dont drop below 75% unless you love pop-in. Version. Definitely a looker. Click Here to Call us: (732) 730-8797. david mccampbell family. Even though it released as a console exclusive in 2018, not only was it the best looking game on any platform at the time, it remains so following its release on PC in 2019. If you set individual options first and then use this slider, it may undo or override any alterations you made. The higher the setting, the farther away the textures will appear to be full resolution. Turning the grass detail down to three is the sweet spot for looks and performance. Comparison of Custom settings (64 FPS average) vs Preset Level 11/20 (62 FPS average) vs Preset Level 20/20 (46 FPS average) vs Maximum Settings (40 FPS average):Link #1 Link #2 Link #3 Link #4, Another graphics test thread, with images, Article, every setting benchmarked (Chart), Hardware Unboxed - Optimization [Part 1] (Image), Hardware Unboxed - Optimization [Part 2] (Image). I play above 60 always. If only fucking R* would give us Cross-Save on PC from console I would rebuy it My 200+ hour character is stuck on ps4. Red Dead Redemption 2 PC graphics settings guide | Shacknews It will be greyed out if only one display is connected. Moving the slider all the way to the left will offer the best performance at the cost of overall image quality. We recommend leaving this off and using TAA unless you need the performance. rdr2 tree tessellation on vs off. Long Shadows: this setting affects shadows cast by the sun and moon, mostly during sunrise and sunset. Just figured out what Tree Tessellation does. Fortunately, disabling tree tessellation has an extremely minimal impact on the look of the game. Double Buffering eliminates the delay but will drop the frame rate to half each time it falls below the refresh rate. Medium isnt half bad either, if you wanna set all volumetrics to Medium for a sizable performance bump (though you can always increase the Far Resolution after). RDR2: Every Pistol & Revolver, Ranked Worst To Best - ScreenRant If you opt for Medium to High SSAO go ahead and enable this, but if you push for Ultra youll do just fine with this off. Definitely makes the game look awesome on higher settings, but doesn't affect the pixelated textures. r/PCRedDead on Reddit: RDR2 TAA Comparison I put it on 4k and kept cranking things up but my 3090 wasn't sweating. It also controls overall cloud quality. Far Shadow Quality: this works slightly in tandem with the above setting, but even at Ultra itll only eat a handful of frames as compared to low. Yeah I was surprised at how much better it runs now. Using the High settings offers the best image quality, but the Medium setting often looks just as good and will help you gain a 2-3% performance boost. Reflections, for reasons well beyond me and others, are equally murderous. So I left it off. Debuting on Xbox One and PS4 last October, Rockstars western opus pushed the console to their limits and left PC gaming enthusiasts wondering what a PC version might look like. This option only affects the mirrors sparsely scattered around the game world. That said, I found pushing Ultra SSAO in the normal settings makes this setting a hog at anything above 1080p. - Tinkering with the resolution scaling setting. In fact, one could make the argument that there is way too much, and that it has a negative effect on performance. Nope, never did. rdr2 tree tessellation on vs off by | Jun 9, 2022| is whittier california ghetto| mays landing hockey tournament 2021 schedule Once you're there, you'll need to unlock the advanced settings - scroll down to the advanced graphics part and you'll see it. nice guide :) love the pink floyd song reference in your name sir. Looking at benchmarks, RDR 2 somehow runs not too good on the 1080 Ti compared to recent GPUs. I was very happy with the image quality and performance with my GTX 1080 while running the game at 1440p, the Hardware Unboxed settings breakdown and the community .ini tweaks really led to a great experience. I couldn't believe the jump from my PS4 Pro to my RTX 2060 at 1440p. Home; About us; visalia unified lunch menu. Water Quality: youll wanna tweak this in Advanced settings, where there are three options tied to this one. Leave this setting on Ultra as it offers no real performance hit. This can be set safely to High for the best visual-performance boost, though Medium is not too visibly different. Though it is less realistic, some players may prefer sharp shadows at all times and should disable this option altogether. No combination of anti-aliasing settings have any influence on the issue (on other things yes, of course). rdr2 tree tessellation on vs off - brodebeau.com RELATED: Red Dead Redemption 2 - What Is Lumbago? Others should opt for Medium for the best balance between image quality and performance. At higher resolutions (1440p and above) the visuals remain sharp and we recommend using High, though going to Low can help you reclaim a frame or two of performance. Unless youre me: see self-deprecating insult in the bullet above. Think of this as the global lever for those three. On the highest setting, grass is visibly rendered to extreme distances, causing a noticeable drop in performance for something that debatably doesn't look very good anyway. Close Reflection MSAA /Off and then get water physics to half or 3 bars. - This article was updated on November 8th, 2019, Attack of the Fanboy / GAME GUIDES / Red Dead Redemption 2 PC Performance Guide. Finally, we have Near Volumetric Resolution. It essentially renders the frames at a higher resolution before downsampling them; it is the greatest killers of frames in Red Dead Redemption 2 for PC, and should be avoided if you are not rocking beefy hardware, like an RTX 2070 Super or higher (and even then, youll need to sacrifice other settings to hit 60 frames with it). Published by on 30 junio, 2022. There's a hidden setting labelled asyncComputeEnabled, set to false by default. Players can alter the in-game rendering resolution using this setting while still outputting the result at the native resolution of their display. These settings are for those that wish to finesse more out of Red Dead Redemption for PC. First person to mention kids is usually a teenager, which we all know are just kids on drugs. As it will drop your performance at Ultra, we recommend using Medium for all players. This dictates the accuracy of water surface reflections. These can be safely set to Ultra, though you wont notice a difference between that and High (performance and visually). Graphics API: Vulkan or DirectX 12 will require a reset (and it WILL set your screen to windowless for DX12, so if you go back to Vulcan you will need to manually set it back to fullscreen). 75% seems to work well with grass shadows set to Medium if you want the game to maintain a sharp look, minimize pop-in, and only cost a few frames. So uhm, I was tweaking around and followed a tutorial on graphics and such for RD2. Look man listen here. As far as we can tell, it only affects performance at night, regardless of which level you choose. Fortunately, disabling tree tessellation has an extremely minimal impact on the look of the game. Start a new thread to share your experiences with like-minded people. Red Dead Redemption 2 OPTIMIZATION, Testing all Settings, FPS - YouTube Red Dead Redemption 2 Ampere performance | guru3D Forums This is the most demanding setting in the entire game.